Grand Theft Auto: The Trilogy and Nintendo Online: Pricing Old Games

On 12th August this year, rumours that there would be a Grand Theft Auto Remastered Trilogy (containing Grand Theft Auto III, GTA: Vice City and GTA: San Andreas) were confirmed to be true. On 23rd September, Nintendo revealed that during its Direct showcase that its Nintendo Online service would be getting an upgrade, allowing subsribers to play selected N64 and Sega Genesis games, alongside the … Continue reading Grand Theft Auto: The Trilogy and Nintendo Online: Pricing Old Games

Angrboda and Thor: Breaking Down the Controversy Around God of War: Ragnarok

Artwork by Rafael Grassetti After 2018ÔÇÖs God of War released to critical and commercial success, fans have been eagerly waiting to hear more about its follow-up. During last months Playstation Showcase, those fans got their wish with a trailer and presentation for God of War: Ragnarok. And of course, they found a reason not to be happy. The controversy focuses on how two particular characters … Continue reading Angrboda and Thor: Breaking Down the Controversy Around God of War: Ragnarok

‘Deltarune: Chapter 2’ – Review

Warning: potential spoilers Toby Fox may have dug himself into a hole. After Undertale, a game whose success came from its uniqueness and subversions of typical video game tropes, he may have made it impossible for his future projects to live up to his own success. With that said, Deltarune: Chapter 1 was a pretty strong contender. It kept UndertaleÔÇÖs signature style and complexity, but … Continue reading ‘Deltarune: Chapter 2’ – Review

Battlefield is back – now how will it dethrone a reinvigorated COD?

ItÔÇÖs been a while, but this year will see the return of the Battlefield franchise. Remember it? Most recently, developers DICE went old school with Battlefield 1 and Battlefield V, both set in the World Wars. While the historical settings didnÔÇÖt prevent excitement from the massive maps and set pieces the series is known for, it did feel like DICE were falling behind. Behind who? … Continue reading Battlefield is back – now how will it dethrone a reinvigorated COD?

Is Returnal the start of the PS5 Era?

ItÔÇÖs been 7 months since the PlayStation 5 released, and itÔÇÖs safe to say that thereÔÇÖs not been an avalanche of exclusives just yet. But thatÔÇÖs nothing to worry about – the PS4 only launched with a few big titles, though itÔÇÖs understandable fans will have been getting a bit impatient waiting for some games that really push the boundaries of the system. WeÔÇÖve had … Continue reading Is Returnal the start of the PS5 Era?

Apple and M1: Changing The Computing Industry

Words by Lewis Empson, image courtesy of Apple In November of last year, Apple debuted their highly anticipated, in-house designed computing chips for their Mac range. These chips had seen great speculation before their actual announcement and hit the industry with force. Since their release, they have been subject to critical acclaim, being lauded for how they mostly live up to the hype as well … Continue reading Apple and M1: Changing The Computing Industry

Mario Party is finally online, but are Nintendo late to the show?

By Marcus Yeatman-Crouch ItÔÇÖs been three long years, but Super Mario PartyÔÇÖs latest update will have many thinking itÔÇÖs a brand new game. Since its original release in 2018, the iconic couch co-op game has been restricted to, wellÔǪ just the couch. 10 out of 80 mini games were available to play online with friends, and it was impossible to play the main feature ÔÇÿMario … Continue reading Mario Party is finally online, but are Nintendo late to the show?

Games Must Revise Scene for a New Audience

By Mike O’Brien SPOILER WARNING: This article contains major spoilers for Portal (2007), Halo: Reach (2010), Star Wars: The Empire Strikes Back (1980), and Crime and Punishment (1866). In powerful art, there is no such thing as stasis. Of the 205 special-effects shots in KubrickÔÇÖs 2001: A Space Odyssey, many frame celestial still life landscapes, ossified gazes at ossified space. For centuries, playwrights have halted … Continue reading Games Must Revise Scene for a New Audience

The Impact Of Digital Ownership In A Digital Age

Words by Lewis Empson, Marcus Yeatman-Crouch, Ona Ojo and Alex Payne Cover image by Gio Bartlett via Unsplash A while back we discussed how the video gaming industry is undergoing a major transformation in how gamers own the games that they play. As the cartridge became the disk, the disk is quickly being forgone in favour of digital game marketplaces and streaming services – as … Continue reading The Impact Of Digital Ownership In A Digital Age

Crypto Art: WTF are NFTs?

Words by Lewis Empson If youÔÇÖve been on Twitter as of late and follow anyone from tech experts, digital artists or even┬áParis Hilton, youÔÇÖve probably seen the hype surrounding ÔÇ£NFTsÔÇØ. This is all well and good and it’s awesome to see a huge new tech community trendÔǪ but what even is an NFT? This is something I have pondered whilst endlessly scrolling through the countless … Continue reading Crypto Art: WTF are NFTs?

Abandoning Animal Crossing: Guilt And Redemption

words by Lewis Empson In our recent article discussing completionists versus casuals, I admitted that although Animal Crossing was definitely the game to keep boredom at bay during the first major lockdown, I swiftly dropped it as soon as lockdown rules relaxed and never returned to my island paradise that I had spent hours trying to pay off from the greedy capitalist paws of Tom … Continue reading Abandoning Animal Crossing: Guilt And Redemption

Dead Game Franchises That Need Reviving

Words by Lewis Empson and Marcus Yeatman-Crouch There are some game franchises that release new titles annually like clockwork; Call of Duty and Fifa are series that drop a new title at the same time, every year, without fail, regardless of quality. However, some fan favourite franchises donÔÇÖt get to relish in this luxury, as they are relegated to fresh instalments that are few and … Continue reading Dead Game Franchises That Need Reviving

Casuals vs Completionists – Where do you stand?

By Lewis Empson and Marcus Yeatman-Crouch Two words that will often crop up in the gaming lexicon are ‘casuals’ and ‘completionists’. Pretty obvious terms, and total opposites: the casuals who will play through a game, finish the story then put it down; the completionists who will vampirically drain a game for all its worth before they move on to the next. We all know someone … Continue reading Casuals vs Completionists – Where do you stand?

Our Digital Lives: One Year On

Words by Lewis Empson, Lafan Hasan, Shaniece O’keeffe and Shivika SinghCover image by Chris Montgomery (via Unsplash) This March we find ourselves over a year into the Covid-19 pandemic and at the one year anniversary of what at the time we all thought would be the one and only lockdown. ÔÇ£Lockdown 1.0ÔÇØ as it is now affectionately remembered saw life in every aspect move online; … Continue reading Our Digital Lives: One Year On

Back to Basics: How MMOs are Rebooting their Fanbases

Some of the biggest MMOs (massively multiplayer online games) have been around for a while. World of Warcraft has entered its 17th year, while RuneScape is clocking in at the grand old age of 20. MMOs are a bit different to regular games, of course. TheyÔÇÖve got ÔÇÿlive serviceÔÇÖ, continuous updates and maintenance to the world so you can always expect more when you log … Continue reading Back to Basics: How MMOs are Rebooting their Fanbases

Google Stadia: Let It Die

By Lewis Empson, cover image by Cristiano Pinto (Unsplash) Google entered the mainstream gaming market with what could graciously be called a whimper at the end of 2019 with Stadia. It looked to broach the industry with a fresh, cloud-based approach with no physical ownership of a console or games; all youÔÇÖd need is a laptop, computer, tablet, smartphone or Chromecast to get started (Google … Continue reading Google Stadia: Let It Die

From Flop to Film Star: Sonic in the 2010’s

By Marcus Yeatman-Crouch ItÔÇÖs been a rough ten years for Sonic, the legendary SEGA mascot who once went head-to-head with Super Mario. Looking at him now of course, in the wake of a Hollywood film, youÔÇÖd think Sonic was back on the rise. That may be true, but the more recent news of the mascotÔÇÖs English language voice actor Roger Craig Smith leaving the role … Continue reading From Flop to Film Star: Sonic in the 2010’s

Remakes, Remasters and Reboots – Do Gamers Want Innovation Or The Classics?

by Lewis Empson and Marcus Yeatman-Crouch Nostalgia is arguably the strongest influence within the gaming industry. Classics from decades ago are never far from the limelight as remakes and remasters dominate the scene almost every year to the joy and sometimes dismay of gamers. The real question is: do gamers want all of these remakes of the classics or would they prefer new and innovative … Continue reading Remakes, Remasters and Reboots – Do Gamers Want Innovation Or The Classics?

Voice Acting: The Gaming Industry Making its Mark

By Lewis Empson and Marcus Yeatman-Crouch A lot goes into making a modern video game. The programmers, graphic designers, writers and creative directors all deal with the gutty works and behind-the-scenes of a game. But, in a story focused game like Uncharted, The Last of Us, or God of War, who are we really hearing from? The character – or, more specifically, the voice actor. … Continue reading Voice Acting: The Gaming Industry Making its Mark