Dungeons, Dragons, Space and Starships: A Look At BioWare’s Past, Present and Future

By Gregor McNeill Out of all the great developers on the production line that pumps out video games to play on our platforms of choice, I daresay that Bioware has provided me personally with the greatest amount of entertainment.  For a lot of people, Skyrim has always been the genre defining, flagship that introduced them to ÔÇÿfantasyÔÇÖ games. And on the other side of the coin, any mention of ÔÇÿsci-fiÔÇÖ is probably most associated Halo, or more recently … Continue reading Dungeons, Dragons, Space and Starships: A Look At BioWare’s Past, Present and Future

Thoughts On: Gamescom

By Lewis Empson and Marcus Yeatman-Crouch Gamescom is one of the biggest gaming conventions on the calendar, and while coronavirus has prevented the usual hordes of fans from showing up at the convention centre in Cologne, that didn’t stop the organisers from presenting a virtual conference – similar to the type we’ve seen from Ubisoft, Sony, and Microsoft – with a lineup of 38 games … Continue reading Thoughts On: Gamescom